Immersive Media – A Wearable Experience

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During my last semester at school I studied the use of interaction models and techniques that could provide users useful performance support through understanding principles and applying strategies for managing multimodal interaction, task delegation, adaptive interactions, and persuasive technologies. I applied these learnings and methodologies to the new world of interaction enabled by wearables; more specifically a smart watch that would encourage exploration of foreign places and extend your adventure by seamlessly creating a digital living scrapbook.

Presentation found by clicking: here

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